## Hidator manual## GridSizeSets the gridsize for the puzzle.The cells outside the grid area will be filled automatically with "|||". ## Blocked cellsTyping a capital X in a cell causes this cell not to participate in the puzzle, which allows us to design puzzles with irregular shapes. ## Paste numbers (PF11)Reads the text content from the clipboard and imports this as puzzle. ## Cut numbers (PF12)Fills the clipboard with a text format of the current puzzle. ## Cut for excel (PF04)Fills the clipboard with a text format of the current puzzle, which can be pasted into an excel spreadsheet for further formatting and printing. ## Solving techniquesVarious solving techniques, like cornering and pairs, can be switched on and off. Further explanation of these solving techniques can be found at http://forum.enjoysudoku.com/hidato-t6404.html. ## Menu Puzzle## Add all forcedSolves (or attempts to solve) the current puzzle, using the regular solver with the specified solving techniques. ## Create complete gridCreates a complete, valid grid, based on the current clues. Indirectly, this option may solve puzzles beyond the solving power of the regular solver. ## Create PuzzleCreates a puzzle, based on the current clues and the specified maximum number of clues. ## Count solutionsCounts the number of solutions of the current puzzle. Beyond 1, the exact number is not calculated and "> 1" is displayed instead. ## NOS Based puzzleGenerates a puzzle by removing clues as long as the solution is unique. Possibly, the resulting puzzle will outreach the solving power of the regular solver. ## Clear givensClears the givens, but leaves the blocked cells intact ## Menu Variants## RegularRegular Hidato ## NumbrixOnly non-diagonal moves are allowed. ## KnightmovesConsecutive numbers are separated by a knight's move. ## Diagonal wormholeEach pair of opposite corner cells is considered to be connected. ## No edgesEdges are considered to be connected, and the grid could thus be considered as a torus (or donut). |